Showing posts with label Game Online / PC. Show all posts
Showing posts with label Game Online / PC. Show all posts

Sunday, 19 October 2014

NBA 2K15 PC Review



NBA 2K15 For PC is already out at October 7 2014
and i just wanna give some review about this game from my point of view.

This game came out pretty good lately, because of what?
Yes. The PC port has been long-awaited journey to the new Next-Gen of NBA2K itself.

First of all This game Really Need High-End PC to run smoothly, but no worries folks, here i get the solutions to make your game become more smooth > clik Here

Here is the new Patch : Click Here

First in MyCareer mode is pretty good enough for us PC Gamer that already waiting so long for this Next-Gen feel, and the next thing is in NBA 2K15, there is a lot of changes, from Crossover, Dunk, Layup, Block, And ProStick.

Crossover become harder not like NBA 2K14 for PC.
Dunk become more realistic than before.
Layup = Perfect for the Next-Gen feel.
Block = become little more harder but it is need to like that i think.
ProStick was the best feature in every game that has featured ProStick on it, cause we as a player could make a lot of move and ballin' like what we want.

The Next-Gen Feel.



The Graphic so outstanding for PC port, look at those sweats, the face of DRose, so smooth and realistic, but no wonder if this game require High-End PC to run smoothly with this graphic settings.

And then there is MyGM feature, this is where you become a GM of a club and run it, you can choose what you want, who you want, your staff, player, agencies, Owner pleasure, you handle all of it at once, and you still has right to play the game or just Sim it through the Simulation Progress at every game, or you could just Sim it to the date you want. Interesting right?

you can buy this game from steam > Here
or you can download the Reloaded > Here

Remember, if you like the Game, Support the The game by buying this game from Steam.

Final Fantasy XIII (PC)



The Final Fantasy XIII trilogy of games--that is, Final Fantasy XIII, Final Fantasy XIII-2, and Lightning Returns: Final Fantasy XIII--is headed to PCs beginning next month.

There's no word on whether any improvements are being made for these PC releases, but XIII (and presumably the following two) will, at the very least, offer support for Steam trading cards.
Likewise, we don't yet have prices or release dates for XIII-2 or Lightning Returns; Square Enix will only say that all three will be out by next spring. This follows the company discussing its desire to release the franchise on PC earlier this year.
The XIII games are not considered by most to be the high point of the Final Fantasy series, but this does represent the first time they'll be made available on platforms other than Xbox 360 and PlayStation 3.
If you've played these games before or are simply not interested, there's other Final Fantasy news to get excited about today: Final Fantasy XV got a new trailer and a release date for its demo, and we found outFinal Fantasy Agito is making its way to PlayStation Vita (at least in Japan).

Minimum spec:

Minimum:

  • OS: Windows XP SP2 or later
  • Processor: 2GHz Dual Core CPU
  • Memory: 1 GB RAM
  • Graphics: Nvidia Geforce 8 Series / ATI Radeon HD 2000 series VRAM 256MB or later
  • DirectX: Version 9.0c
  • Hard Drive: 30 GB available space
  • Sound Card: Sound card compatible with DirectX 9.0c

Recommended:

  • OS: Windows Vista / 7 / 8
  • Processor: Intel Core 2 Quad (2.66 GHz) / AMD Phenom II X4 (2.8 GHz) processor
  • Memory: 1 GB RAM
  • Graphics: Nvidia Geforce GTX 460 / ATI Radeon HD 5870
  • DirectX: Version 11
  • Hard Drive: 30 GB available space
  • Sound Card: DirectX 11 compatible sound card
  • Additional Notes: A game controller using Xinput is recommended for this game. (If using a DirectInput based controller, please use the driver side key configuration to adjust settings as required.)
Credit : GameSpot

Saturday, 18 October 2014

Low FPS / Lag NBA 2K15 Fixed.

so i have been playing nba 2k15 and its quite suprising because of the graphic need really badass rig.

So here is my specs.



First i didn't expect to Run this game very smoothly.
But! just the 1st game and i feeling so heartbreaking, why?
it's stuttering so much, and the fps below 30.

So i figure it out something about this problem.
And remember. THIS METHOD ONLY FOR NVIDIA GRAPHIC USERS.
Cause i didn't have any radeon here lol.

Ok first thing.
Go to desktop > Right Click > Open Nvidia Control Panel.

Like this one.


And then Change the setting like This.


Change excatly like the picture above.
or you can be creative and find your own settings.

And then Play your NBA 2K15
And settings your video graphic.

This is my setting on my PC.



And = FIXED.

Any problem? Comment below.

New Patch : Here

Thursday, 21 November 2013

Watch Dogs Synopsis

Set in Chicago, where a central network of computers connects everyone and everything, Watch_Dogs explores the impact of technology within our society. Using the city as your weapon, you will embark on a personal mission to inflict your own brand of justice.
Chicago's overarching network is known as the Central Operating System (ctOS), and it controls almost all of the city's technology and information - including key data on all of the city's residents.
You play as Aiden Pearce, a brilliant hacker and former thug, whose criminal past led to a violent family tragedy. While seeking justice for those events, you'll monitor and hack those around you by manipulating the ctOS from the palm of your hand. You'll access omnipresent security cameras, download personal information to locate a target, control traffic lights and public transportation to stop the enemy... and more.




Aiden Pearce

You are Aiden Pearce, a man shaped by violence and obsessed with surveillance, who monitors his family 24/7 in secret to protect them from something that happened in the past. Unfortunately, his family will get endangered once again.
Pushed to his limits, he will take justice into his own hands and confront a corrupt system using every weapon available to him. Aiden will become a modern Vigilante Hero – not a hero from the 70's with a cape, but a real human being that will deal with all the repercussions of his actions
ctOS
The ctOS is an efficient system linking all the city's infrastructure and public security installations to one centralized hub. This system focuses on traffic efficiency, eco-development, tele-communications, and crime control throughout Chicago. It has brought notable benefits to citizens, including shorter commutes, lowered crime rates, a cleaner city, and much more.






Chicago

Watch_Dogs takes place in a contemporary Chicago that's been enhanced and transformed by the ctOS. In this version of Chicago, everything is connected. Banks, security systems, communication hubs, and even the city's basic infrastructure operate via the this connected network. The ctOS provides a new take on one of the world's great cities, and it's this omniscient setting that serves as the backdrop for Aiden's story.

Wednesday, 20 November 2013

Assassin's Creed 4 Buried Chest Location



(Click Map for larger image)
There are 19 Maps that can be found in the single-player game and three maps that can be acquired through Kenway's Fleet. These maps will lead you to secret Buried Chests that will often have riches and plans that you can use to upgrade your weapons. Keep in mind that you must have the map for a treasure first before you can go dig up the chest.


Chest NumberLocationMap Picture
Chest #1 (240, 607)In Havana, on the beach in the southern part of the city, close to where the outer wall begins. It has plans for the Queen Anne's Figurehead and 3,000 Reales
Chest #2 (633, 784)In Nassau in the swampy areas to the west of the city. It has plans for Grey Sails and 3,000 Reales
Chest #3 (525, 253)This chest is in Long Bay. It's located right by the Viewpoint on the beach. It contains 4,000 Reales
Chest #4 (179, 593)Located in a cave at a dead end on the island of Cape Bonavista. It contains 1,500 Reales
Chest #5 (70, 405)Located on Tulum, this chest is close to the Viewpoint on the beach in the southern part of the area. It contains 4,000 Reales
Chest #6 (307, 195)Located northeast of the Viewpoint on Misteriosa, this chest contains the plans for the Elite Heavy Shot and 3,000 Reales
Chest #7 (992, 422)Located on Principe, first go into the fort then make your way all the way to the top. There will be four cannons here, with three buildings. Go all the way around the three until you are on the ledge in front of the buildings. The chest contains 3,000 Reales
Chest #8 (623, 172)On the eastern-most shore in the bay area of Kingston. It contains the plans for the Blackwood Wheel and 3,000 Reales
Chest #9 (327, 334)Almost all the way to the Northeast tip of the island of Cayman Sound. It contains 4,000 Reales
Chest #10 (333, 650)Right by the Mayan Stela on the extreme East side of Matanzas. It has the plans for the Elite Mortar Storage and 3,000 Reales
Chest #11 (749, 625)Located towards the northwest of Salt Lagoon, this chest contains the Serpent Figurehead and 3,000 Reales
Chest #12 (55, 178)When swimming through a tunnel at Ambergris Key, you get to a chamber with ruins inside. Look at the sandy area to the south in this chamber. It contains 4,000 Reales
Chest #13 (565, 539)Right under a palm tree in Jiguey. The chest contains 4,000 Reales
Chest #14 (606, 835)Right by the shipwreck on Abaco Island, this chest has 4,000 Reales
Chest #15 (442, 118)On the eastern most tip of New Bone, not too far from a windmill. The chest has 4,000 Reales
Chest #16 (479, 487)When you pop up from underwater at San Juan and see two guards, take them out and go just to the right of the opening that leads to the next chamber. The chest has the Elite Fire Barrel Strength plan and 3,000 Reales
Chest #17 (335, 469)To the left of the huge temple on Pinos Isle. It contains the Aquila's wheel plans and 3,000 Reales
Chest #18 (579, 720)On a small island off the southern most tip of Andreas Island. It contains the Elite Harpoon plans and 3,000 Reales
Chest #19 (901, 263)In the Southwest corner of the smuggler's den in Petite Caverne. This chest has the plans for the Elite Heavy Shot Storage and 3,000 Reales
Chest #20 (679, 381)From Kenway's Fleet. Located on the very northern tip of Cumberland Bay. It contains 4,000 Reales
Chest #21 (502, 44)From Kenway's Fleet. Located in the southern bay area of Isla Providencia on the shore by the shipwreck.
Chest #22 (621, 277)From Kenway's Fleet. Located right next to the ladder that leads out of the Smuggler's Den at Anotto Bay. It contains 4,000 Reales.

Assassin's Creed 4 : Black Flag Review



The biggest praise we can heap onto Assassin's Creed IV is that pieces of its breathtaking oceanic playground remain with you long after you put the pad down.
As your mind drifts on the commute home you'll find yourself humming favourite sea shanties. Walk down your local high street and instead of the usual array of familiar shop frontages you'll see potential handholds.
On rainy days you'll stare out of the window and remember that time you were braced against the starboard breeze under a blistering Caribbean sun. Assassin's Creed IV, while by no means perfect, is video game escapism at its finest.



Edward Kenway is your piratical guide through the Golden age of Piracy, and he makes for a much more palatable protagonist than ACIII's Connor. It's clear, right from the explosive beginning, that Edward has but one doubloon-flavoured aim in life. Much like eternal crowd-pleaser Ezio, he's fleshed out with character flaws to go with the bad-assery. There's more to Ed than grog-guzzling and wench wrangling. One of Edward's key characterisations is that he's a pirate first and foremost.

Edward Kenway is your piratical guide through the Golden age of Piracy, and he makes for a much more palatable protagonist than ACIII's Connor. It's clear, right from the explosive beginning, that Edward has but one doubloon-flavoured aim in life. Much like eternal crowd-pleaser Ezio, he's fleshed out with character flaws to go with the bad-assery. There's more to Ed than grog-guzzling and wench wrangling. One of Edward's key characterisations is that he's a pirate first and foremost.

He might wear Assassin robes and wield the iconic wrist blades, but for a hefty chunk of the game Edward is unfettered by character breaking philosophies and cringe-worthy creed adherence. In fact, it's only when these familiar series tropes infringe that his otherwise winning personality takes a musketball to the gut. An early indicator that Black Flag is a better pirate game than it is an assassin game.
Edward's is the behooded face on the box but for the first time in AC there's more than one main character. She may be made of timber and barnacles, but Edward's ship, the Jackdaw, is every bit as integral a part of the Black Flag experience.
Her briny decks are your access point to the many sultry shores of the Caribbean. Though historical cities like Kingston, Nassau and Havana provide ample playgrounds for land-lubbing action, the Jackdaw allows for a wider variety of wildernesses and seascapes to explore.
New experiences aren't relegated to side-quests. Many are placed front and centre, with all the explosive bluster and memorable potency that you could want. Prime examples - without sailing into spoiler infested waters - include dunking down into the deeps with a diving bell to recover sunken medicine for your hygienically challenged piratey brethren.
The Jackdaw also acts as a content gate-keeper. Each section of the map contains so many treasures to seek out, sea beasties to harpoon, sunken wrecks to loot and uncharted islands to comb that it's easy to get distracted. In fact you're supposed to get distracted. There's a right way to play through Black Flag and that is to let its world draw you in.
"EDWARD KENWAY MAKES FOR A MUCH MORE PALATABLE PROTAGONIST THAN AC.III'S CONNOR."
Each chunk of the map can be unveiled fully by taking out land-based forts. These grand undertakings often require the Jackdaw to be upgraded with stronger cannons, armour and weaponry the further into the game you get. As such you are actively encouraged to pillage your way to power. It's essential to spend some time drinking in the world before you plough into the occasionally over-cooked Assassins/pirates/Templar plot bloat.
The story, however improved over ACIII, is front heavy with quality. The first 15 hours or so are mind-blowing. As each facet of the world unlocks you're treated to a narrative focused on the era, the personalities and the intrigue of the age. The modern day barely infringes at all, and when it does it is mysterious enough, brief enough and focused enough, to actually benefit the over-arcing plot.
The cracks start to show come hour 20. Suddenly Ubisoft forgets to frame its narrative experiences. Characters come and go too quickly for you to get a sense of who they are. As a result, it's hard to really care for them when the grog turns sour and the blood starts spilling.



There are too many moments of brilliance sprinkled throughout for this occasional saltiness to spoil the overall flavour, however. Boarding is seamless and wickedly fun. The atmosphere during these flowing sequences is hectic, as multiple ships weave in and out of range looking for the perfect broadside firing opportunities.
Get an enemy ship's health low enough via cannonade and mortar fire, and you can board her quickly and without so much as a cutscene. Like the best AC slices, these situations host tasty free-form player choices. Will you climb up the masting to air assassinate the opposing captain? Dive into the drink for a stealthy approach? Or perhaps swing right in via handily placed ropes? The choice is always yours, though is incentivised by ship class-based objectives. Bigger ships will need their flags destroying before the crew loses their thirst for battle. Others will submit once cargo has been suitably exploderised.
It's clear that Ubisoft heard fans' cries of woe as they played through criminally guided portions of ACIII. Many of the stealth sections of Black Flag are satisfyingly open-ended. You're often given an area full of guards, with nothing but your skills to guide you to your goals. It's a shame there are no palpable rewards for those of us that prefer going unseen/unheard, as it's a tad too easy to win in open combat. The fact that more often than not you're given the option to run away and hide rather than suffer instant desynchronisation (and failure) is a good thing, however.
Not so good are the jarring and constantly recurring chunks of archaic AC that should be long buried with Altaïr and Ezio. Eavesdropping and tailing missions can do one. Instant fail states during chase missions are equally frustrating, though thankfully rarely take more than three or four trial and error attempts to get past.
With so much game on offer it's not surprising that certain elements take a quality hit. Even finishing the story after around 30 hours you'll find your total synchronisation sits around the 50% mark. Assassin contracts, naval contracts and crafting distractions right out of Far Cry 3 fill out the experience.
There are both good and bad types of collectibles on offer, mind you. Shiny amber Animus Fragments litter every map and gleam at you relentlessly. Collecting them all feels like a grind. Treasure Maps on the other hand are superb excuses to tear your eyes away from the mini map. Each parchment gives you vague clues as to a buried treasure's whereabouts forcing you to explore the stupefyingly beautiful surroundings around you.
And the world really is beautiful. Sweeping vistas maintain every ounce of minute detail and quality, making the series trope of sync point 360 degree camera pans worthy rewards. Tiny details consistently thrill at their discovery. Sneaking into a fort during a squall, we were treated to individual droplets of water rippling on the cobblestones underfoot. We can't remember the last time we spent so long just watching foliage rustle in the breeze.
"THE FACT THAT ACIV IS SO GOOD WAS BY NO MEANS A FOREGONE CONCLUSION."
Black Flag contains some of the best instances of pathetic fallacy we've yet seen in a game. When the proverbial poop hits the propeller, cyclones and rogue waves batter at the Jackdaw. In other emotive instances, ominous fog or dull twilight lends the Caribbean suitably disturbing hues. This visual resplendence makes us wonder: if the devs weren't keeping one eye on the current gen version's scalability, just how much more could they be capable of?
The fact that ACIV is so good was by no means a foregone conclusion. There was a sense that, as the dust settled after ACIII, Ubisoft had missed a beat. Brows rightly furrowed as commentators pondered whether the series had already overshot its zenith. Much like the first Assassin's Creed, Black Flag isn't perfect. But the treasure trove of memorable experiences on offer here put all but the very best open worlds to shame.